I Quit a $100k+ Job to Make My INDIE Game (Update)

2 Просмотры
Издатель
We talk about the future of my indie game Punch A Bunch and how I found the motivation to quit my job.

Punch A Bunch is a physics based boxing game, developed by Pontypants. I'm working in Unreal Engine 4 and Blender. Our dog's name is Zelda, but we call her Ziggy :)

First devlog episode:

:::: Awesome Courses I took ::::
Superb Unity course:
Great UE4 blueprints course:
Scary & difficult but good UE4 C++ course:

:::: Social ::::
Twitter:
Discord:

:::: My Gear ::::
Drawing Tablet (I have an older model):
Keyboard:
Mouse:
Monitor:
Speakers:
Headphones:
Cool cap:
Shot on:
With this microphone (I have an older version):
Wide lens:
Prime lens:

:::: Music ::::

I get all my music on Epidemic Sound, you can too!


*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*
Категория
Игры
Комментариев нет.